Amplification


Met Warehouse, MIT Campus
Boston

Keynote and exhibition opening

Event held alongside IEEE VIS

Visualizations as instruments that make the quiet legible and the overlooked visible. What does it mean to turn up the signal on data, stories, and communities that the world tends not to hear?

Data surrounds all life on Earth. From the smallest signal to vast planetary systems, we gather, process, and visualize traces of the world around us. Yet not all signals are heard equally. Some data becomes visible, operative, and powerful, while other stories remain quiet, obscured, fragmented, or deliberately ignored.

In this context, visualization is not only a method of representation. It is also an instrument of amplification. It can make the quiet legible, the overlooked visible, and the unheard more present. It can reveal hidden structures, suppressed histories, fragile ecologies, minor gestures, and forms of community knowledge that conventional systems fail to recognize.

As data becomes increasingly entangled with social, cultural, political, and environmental life, urgent questions emerge about what is amplified, who is given visibility, and whose experiences remain outside the frame. New technologies have granted us unprecedented access to data streams, but they have also intensified systems of extraction, surveillance, bias, and exclusion. Against this backdrop, we recognize a pressing need for critical, poetic, and equitable approaches to visualization that can turn up the signal on marginalized voices, overlooked communities, and hidden relations.

How might amplification serve humanity? What does data make louder, and what does it silence? Who builds the systems behind our datasets, and who is accountable for them? How can artistic and critical practices expand the role of visualization resistance, speculation, and social imagination and expose the socio-technical architecture behind AI? How can visualization help shape new narratives, new solidarities, and new modes of perception?

Together, we will explore innovative ways to generate, interpret, and create through amplification. Moving across concepts and contexts, VISAP 2026: Amplification seeks original research work exploring critical methods, algorithmic visual forms, and emerging narratives in data visualization art and design practices. We welcome research papers, artwork submissions, and pictorials for presentation across two interrelated tracks, paper/pictorials and exhibition, running alongside the IEEE VIS conference. We invite innovative and original contributions to the fields of data visualization, aesthetics, and process, including but not limited to:

About VISAP

The IEEE VIS Arts Program (VISAP) is a dedicated venue for visualization researchers, designers, and artists exploring innovative approaches at the intersection of visualization and the arts.

VISAP brings together practitioners who push the boundaries of what data visualization can be — from scientific rigor to artistic expression, from community storytelling to critical speculation.

Held annually as part of IEEE VIS, the premier forum for visualization and visual analytics, VISAP provides a unique platform where technical and artistic communities meet.

Contributions responding to this year’s theme, Amplification, may be submitted to either the papers/pictorials track or the exhibition track. VISAP 2026 will be held fully in person, offering participants the opportunity to engage face-to-face.

We encourage artists to collaborate with artificial intelligence as a creative partner in the production of data-driven work. However, the VISAP committee will critically assess the role of AI in each submission, considering its relevance, ethical use, and creative intention. If your work involves AI-generated components, please clearly acknowledge them in your submission.

Submissions

Call opens

May 2026

Submission deadline

June 30, 2026

Notifications

July 2026

Camera ready

August 2026

All deadlines at 11:59pm AoE.
We welcome contributions across three tracks, all engaging with the theme of Amplification. All submissions are made via the IEEE VGTC Electronic Conference System (PCS). VISAP uses a single-blind review process.

PAPERS

We invite researchers, scholars, and creative practitioners to submit papers related to the theme Amplification. Submissions can include, but are not limited to technical descriptions of creative visualization projects and techniques, reflections on the impact of data visualization techniques on art and design practice, philosophical meditations on art-science methodology, expanded descriptions and discussions of specific (media) art projects (including design case studies), and critical interpretations of visualization approaches and practices. We are open to any submission that relates in some way to art or design and to this year's theme.

Paper format

Authors are required to use the IEEE Conference format for paper submissions. Word and LaTeX templates are available. It is mandatory to use this format. However, including keywords and index terms is optional.

Acceptance

Accepted authors will present their work in-person in one of the two VISAP Papers sessions during the conference. All accepted papers will be published online in the IEEE VIS 2026 Arts Program proceedings, and indexed in the IEEE Xplore digital library.

Previous VISAP Papers

Please see the online proceedings from previous years (2025, 2024, 2023, 2022, 2021, 2020, 2019, 2018, 2017, 2016, 2015, 2014, 2013) for examples of accepted submissions. (Selected VISAP papers have also been featured in IEEE Computer Graphics and Applications and Leonardo).

PICTORIALS

We invite artists and designers to submit pictorials and annotated portfolios related to the theme Amplification. Artists, designers, and researchers all make creative choices based on practical knowledge, generally acquired through experience. Unfortunately, this knowledge is seldom shared in publications. VISAP Pictorials aim to foster discussions about this reflection-in-action when creating visualizations or data-driven art pieces. Pictorial submissions reflect either on shared concepts among a selection of visualizations, or on the design process of a single work. Whether in the case of a single artifact, or, in the case of a series of artifacts, the designer is in a unique position to provide valuable insights into the design intentions, the design space explorations, and the design process (Löwgren 2013). Through pictorials and annotated portfolios, we invite submissions that communicate the visualization practices in rich, heavily visual ways.

What to consider

Elements that reviewers will look for include:

What is a pictorial / annotated portfolio?

A pictorial is a visual description and reflection of the design process of a single visualization project. It is intended to capture the situated and rich nature of design. An annotated portfolio is a collection of design works with brief textual annotations. It has been proposed by Gaver and Bowers (2012) as a "way to communicate design research". The systematic selection and annotation of the artifacts are part of the contribution. Submitters are encouraged to highlight important features, discuss how ideas were developed, and reflect on recurring topics through their series of works.

Pictorial format

Artists and designers are required to use the VISAP'26 Pictorials format for pictorial and annotated portfolio submissions. InDesign and Word templates are available. It is mandatory to use this format. Pictorials and annotated portfolios must not exceed 16 pages. We encourage submitters to use the space in the most creative and visual way. Submitting supplementary material and/or links to external material is encouraged to help reviewers evaluate the submission.

Pictorials and Annotated Portfolio from previous years

Please see works 1, 2, 3, from the 2025 program; 1, 2, 3, from the 2024 program; works 1, 2, 3, from the 2023 program; works 1, 2, 3, from the 2022 program; works 1, 2, 3, 4, 5, from the 2021 program; works 1, 2, from the 2020 program; works 1, 2, from the 2019 program; and works 1, 2, 3, 4, 5, from the 2018 program.

Pictorials acceptance

All accepted Pictorials will be published online in the IEEE VIS 2026 Arts Program proceedings, and indexed in the IEEE Xplore digital library. Pictorials will be part of the VISAP 2026 exhibition as printed booklets and showcased in the VISAP 2026 catalog. Selected submissions will be invited to present their work in-person in one of the VISAP Papers sessions during the conference.

ARTWORKS

We invite artists and designers to submit data-driven artworks related to the theme Amplification. We welcome submissions in any medium, e.g., interactive projections, multimedia sculptures, mobile devices, illustrations, physicalizations, video game art, digital prints, screen-based art, fixed audio-visual pieces, etc.

What to include

While the proposal is free-form, the following information must be included (consider structuring your proposal based on these headings):

  1. General Information: Title of the work, Year, Authors (and roles), Medium and Dimensions of the work
  2. Description: Description of the work and any interactive elements. Explain how your work relates to this year's theme and how it links to information visualization, scientific visualization, and/or visual analytics. Discuss the reception of your work at previous exhibitions (if it has been exhibited before)
  3. Technical Requirements: Given that VISAP' 26 is an in-person event, describe how the work will be presented at the gallery space. Provide technical details of the project. For example, what technical equipment is required? Does the project require the audience to interact with it live? Are there any time of day requirements or specific lighting conditions needed? Does it require any specific space or technical setup (e.g. VR gadgets or audiovisual equipment)? Consider how your artwork could be integrated in both a physical and virtual art exhibition.
  4. Supporting Material: Provide links to high-resolution images, audio, webpages and/or videos that will help give the reviewers a clear sense of your work

Artworks could involve any of the following forms:

Submission Format (Exhibition)

Artists and designers are required to submit a 2 page .pdf file describing the work they wish to exhibit. No specific format is imposed. Submitting additional images, videos, or audio files as supplementary material is strongly encouraged to help reviewers evaluate the submission.

Previous accepted work

Please see the 2025 catalog (designed by Beatrice Gobbo), the 2024 catalog, the 2023 catalogue (designed by Tommaso Elli and Francesca Morini), the 2022 and 2021 catalogues (designed by Bon Adriel Aseniero), the 2020 catalog (designed by Christy Cheung), the 2019 catalog (designed by Damla Çay), 2018 catalog (designed by Density Design), the 2017 catalog (designed by Yoon Chung Han), the 2016 catalog (designed by Jeremy Boy), the 2015 catalog (designed by Jack Henrie Fisher), the 2014 catalog, or the 2013 catalog (both designed by Lauren Thorson) to get a sense of the range of artworks that have been accepted previously. Please feel welcome to contact the chairs if you have questions about whether or not your work is an appropriate submission to VISAP.

Acceptance

All accepted artworks will be included in the online proceedings of VISAP on the visap.net website, as well as in a VISAP 2026 catalog that will be shared on the VISAP website. All accepted artworks will be presented in the gallery space of the Met Warehouse, from November 9 to November 13, 2026.

Submission Procedure (for all tracks)

All submissions must be made using the IEEE VGTC Electronic Conference System (on PCS). After creating an account or signing in, submitters will find the VISAP 2026 Papers and Exhibition submissions by:

VISAP uses a single-blind review process: submitted material is not required to be anonymized. At least one author per accepted paper and pictorial is required to register to the IEEE VIS conference to present the work in-person. Submitters of accepted exhibits are also strongly encouraged to attend the conference to set up their work for the opening reception, and to participate in the program throughout the week in-person. We invite students to apply to the IEEE VIS student volunteer program to help cover registration fees. We also invite authors and artists who demonstrate financial need to apply for the IEEE VIS Inclusivity & Diversity Scholarship.

Organizers

Dario Rodighiero

University of Groningen

Assistant Professor of STS at Campus Fryslân, Faculty Associate at the Berkman Klein Center and Principal at metaLAB (at) Harvard / Berlin / Basel. His research investigates how complex information can be revealed through the combination of computational techniques and design, with a focus on the mapping of science and digital cultural archives. He is the author of Mapping Affinities: Democratizing Data Visualization (Métis Presses, 2021), holds a PhD from EPFL, and has held research positions at MIT, Sciences Po, and the European Commission.

Sarah Williams

MIT

Director of the Civic Data Design Lab and Associate Professor of Technology and Urban Planning at MIT. Her research uses data collection, mapping, and visualization to address issues of equity and urban development in cities around the world. She has led projects across sub-Saharan Africa, China, and the Americas, developing open-source tools that put data analysis in the hands of communities and policymakers. Her work bridges design and policy, and has been recognized for its impact on urban planning practice and civic technology.

Weidi Zhang

Arizona State University

Tenure-track Assistant Professor of Immersive Experience Design at the MIX Center, Arizona State University. Her research explores a speculative assemblage of artificial memories and language at the intersection of immersive media design, experimental data visualization, and interactive AI art. Her work has earned distinctions including Best in Show at ACM SIGGRAPH and Honorary Mention at Prix Ars Electronica. She holds a PhD from UC Santa Barbara and has exhibited at CCCB, V2_ Lab, Artechouse NYC, and festivals across Europe, Asia, and the Americas.

Design Chair

Ginevra Terenghi

SUPSI

Design collaborator at the University of Applied Sciences and Arts of Southern Switzerland (SUPSI), she recently completed her PhD at Brunel University London. Her work explores participatory approaches to data physicalization to improve self-awareness, collective meaning-making, and critical reflection. While her PhD focused on healthcare, examining how physical variables can support the perception and communication of symptoms, her broader research considers materiality for interpretation.

Contact

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art@ieeevis.org

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